Physically Based and Scalable Atmospheres in Unreal Engine - YouTube

talk:s2020_pbs_hillaire_slides.pdf (selfshadow.com)

atmosphere paper:https://sebh.github.io/publications/egsr2020.pdf

https://mp.weixin.qq.com/s/_YJmkNUV1t3K1vg1JC2iqA《暗区突围》

总结

需求

本文优化

Sky rendering